Patent No. US9716874 (titled "Continuous adjustable 3Deeps Filter Spectacles for optimized 3Deeps stereoscopic viewing, control method and means therefor, and system and method of generating and displaying a modified video") on Jul 15, 2016. The application was issued on Jul 25, 2017.
’874 is related to the field of motion pictures and digital image processing, specifically focusing on techniques for generating specialized visual effects from 2D source video. The technology operates within the context of enhancing the viewing experience by manipulating standard image frames to create a sense of depth or continuous motion, often utilized in conjunction with synchronized viewing spectacles or unique frame-sequencing methods.
The underlying idea behind ’874 is the systematic transformation of standard 2D video frames into modified versions that can be used to trigger specific neurological responses, such as the Pulfrich effect or the illusion of sustained movement. By applying geometric or compositional changes—such as expanding, cropping, or stitching image data—the system creates a series of altered frames that differ from the original source to provide the brain with the necessary visual cues for depth perception and fluid motion.
The claims of ’874 focus on a method for generating and displaying modified video through a multi-step transformation process. This involves acquiring a source video, selecting an image frame, and generating a modified version by either expanding the frame, removing a specific portion, or stitching it together with a portion of a second frame. The process then culminates in the creation of first and second altered image frames that contain non-overlapping portions derived from the modified frame, which are distinct from the original source material.
In practice, the invention works by taking a single perspective and artificially creating the variations required for advanced visual illusions. The system identifies specific regions of interest within a frame and applies a deformation value or compositional change to isolate or combine visual elements. These altered frames are then presented to the viewer, often blended with bridge frames or sequenced in a repeating loop, to ensure that the motion appears continuous and the depth appears three-dimensional without the need for traditional dual-camera stereoscopic filming.
This approach differs from prior solutions by moving away from simple dual-image 3D systems that require two separate camera perspectives. Instead, it utilizes a single-image transformation logic that can be applied to any existing 2D content. By mathematically manipulating the spatial characteristics of the frames and generating non-overlapping altered segments, the invention allows for the creation of complex depth configurations and sustained gestures that would be impossible to capture through standard cinematography alone.
In the early 2000s when ’874 was filed, motion picture and television systems commonly relied on fixed-filter spectacles to achieve 3D effects, at a time when depth perception was typically implemented using static Pulfrich filters or passive polarization. When hardware or software constraints made real-time image analysis non-trivial, these systems were often limited by the requirement that all screen action move in a single consistent direction to maintain the 3D illusion, as the optical density of the viewing lenses could not be dynamically adjusted to match the specific motion vectors or luminance levels of the content being displayed.
The disclosed invention represents a meaningful technical advancement through the integration of real-time motion vector and luminance analysis to dynamically control the optical density of electro-optical lenses. This architectural shift moves away from static filters toward a responsive system that calculates optimal shading for each eye based on the instantaneous lateral speed and direction of objects within a 2D frame. By automating the synchronization between screen motion and lens transparency, the invention overcomes the technical constraint of fixed-direction action, enabling a continuous 3D effect for standard 2D content without requiring specialized dual-camera production or manual filter switching by the viewer.
The patent contains a total of 4 claims, with claim 1 serving as the sole independent claim. This independent claim focuses on a method for creating and displaying modified video by acquiring source frames, generating a modified frame through expansion, removal, or stitching, and then producing first and second altered image frames that incorporate specific non-overlapping portions of that modified frame. The dependent claims serve to further specify the viewing environment and visual characteristics, such as the use of specialized spectacles with independently controlled electro-optical lenses and the designation of specific image portions as solid black.
Definitions of key terms used in the patent claims.
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